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Sonic blast man 2 snes censorship5/29/2023 ![]() ![]() I remember Dad and I were completely blown away with Megaman X's opening stage the dynamic lighting of the stage that would brighten or darken as X approached streetlights, the enemies blowing holes in the concrete, and crashing Bee-Copter enemies taking out entire spans of a bridge, ended with one hell of an awesome fight and cutscene and aligned with some of the most iconic music I had ever heard. Contrary to my original concerns, I wound up loving Megaman X, playing through it more times than I'd care to count, and growing 100% enfatuated with the series as a whole, an affair that carried on for much longer than I'd care to remember. ![]() It was heavy stuff for a bunch of games where you basically run towards a given direction and blast the hell out of things. The storyline had changed as well instead of simply thwarting the umpteenth scheme of a mad scientist out to rule the world, the new robot, Mega Man X (or simply X), inhabits a dystopian world full of renegade robots, computer viruses, political intrigue, and a recurring villain named Sigma whose plots become more and more devastating. The bright colors and "Fill-in-the-Blank Man" boss robots were gone, replaced by a darker, grittier world and a gaggle of homocidal anthromorphic robots. Reading through the manual and backstory of MMX, I was amazed - Mega Man X took place over a century after the familiar Megaman games, and went in a very different direction in terms of everything from art design and character concepts to plot. I had heard that X represented a dramatic new step in the Mega Man series, but I had no idea that it was the beginning of a new series in and of itself. ![]() My dad, at the time, was a huge fan of Megaman himself (he prided himself on the fact that he beat MM3 no mean feat for an NES Newblet), and his present to me? A copy of Megaman X. Part of me groaned I had heard. Things, about this game and I was in no hurry to play it after MM6, but I played the nice guy and played it. It was mid May, and my birthday had just come up a week previous before Dad showed. All bits of information I gathered indicated that I wouldn't like it that much. I didn't like Megaman 6 much either (the Mr. X stupidity was a pretty dead-on indication that Capcom was starting to crank these out), but it had enough innovation to keep me playing it, and had good music, so there you go. A few bits of info I picked up here and there indicated that it was a very, very different Megaman game - gone was Wily, gone was Rush, and so forth. I had heard of Megaman X (called "Megaman Ten" by my idiot friends of mine) via my friends, though none of them had actually played it. I had long been a Megaman Fan (and in fact, had purchased Mega Man 6 via a friend who got it for me cheap). ![]() It was the glory days of the SNES, when one 16-Bit console was king, and everyone knew it - and only said system's ludicrous censorship policies so much as chipped away at the advantages of the Super Nintendo (and allowed the technologically inferior but software-wise innovative Genesis to carve its own deep niche). My own personal history with the Megaman X series began years ago, back when I was still but a lad in middle school, and back before my father vanished. It's a series I've long cherished and even longer played. It's also one I've analyzed deeply, and one that has had a rather tumultuous history in and of itself. APO/FPO, Afghanistan, Africa, Albania, American Samoa, Andorra, Anguilla, Antigua and Barbuda, Armenia, Aruba, Azerbaijan Republic, Bangladesh, Barbados, Belarus, Belize, Bhutan, Bosnia and Herzegovina, British Virgin Islands, Brunei Darussalam, Bulgaria, Cambodia, Cayman Islands, Cook Islands, Costa Rica, Croatia, Republic of, Cyprus, Czech Republic, Dominica, Dominican Republic, El Salvador, Estonia, Fiji, Finland, French Guiana, French Polynesia, Georgia, Gibraltar, Grenada, Guadeloupe, Guam, Guatemala, Guernsey, Haiti, Honduras, Hungary, India, Indonesia, Jamaica, Jersey, Kazakhstan, Kiribati, Kyrgyzstan, Laos, Latvia, Libya, Liechtenstein, Lithuania, Macau, Macedonia, Malaysia, Maldives, Malta, Marshall Islands, Martinique, Micronesia, Middle East, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Nauru, Nepal, Netherlands Antilles, New Caledonia, Nicaragua, Niue, Pakistan, Palau, Panama, Papua New Guinea, Philippines, Poland, Portugal, Puerto Rico, Reunion, Romania, Russian Federation, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Serbia, Slovak, Slovenia, Solomon Islands, South America, Sri Lanka, Svalbard and Jan Mayen, Taiwan, Tajikistan, Thailand, Tonga, Trinidad and Tobago, Turkmenistan, Turks and Caicos Islands, Tuvalu, US Protectorates, Ukraine, Uzbekistan, Vanuatu, Venezuela, Vietnam, Virgin Islands (U.S.Ah, Megaman X. ![]()
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